The Crimson Light is cruising through an asteroid field, while A.V.A. scans for more Dimensional Keys.
Since this could take a while, Little Cato and Gary decide to play “This is serious”; a game in which they pretend there is an emergency.
Nightfall, who doesn’t know it’s just a game, thinks there is a real emergency. Soon, the whole Team Squad is caught up in the panic.
However, things really do turn serious when the asteroids turn out to be
Temporal Worm eggs.
It’s not a game anymore; Gary does his best to evade the newly hatched worms.
There are too many of them, and the Crimson Light is swallowed.
They could end up anywhere and anywhen now.
The worm releases them three years into the past.
Clarence spots an opportunity; the Lord Commander has a Dimensional Key, and they can steal it now.
Gary orders H.U.E. to look after the ship.
They have to be careful, the Lord Commander is still alive and at full power in this time.
And
Avocato is still his second in command.
Little Cato, eager to see his father again, tries to reach Avocato.
He knows the Team Squad, and is here to stop them from tempering with the past. Or else the universe could go *poof*.
He has little hope for the Team Squad to ever get back to the present. The only time worm nearby that could do that leaves in 57 minutes.
Gary and Little Cato have no intention to heed his warnings.
Clarence takes the team to a secret elevator he claims only he knows about. He is proven wrong however when
Fraskenhaur also enters.
Next two soldiers enter. This is a good thing since it allows Clarence and Nightfall to take their uniforms as disguise.
Gary also needs a disguise. Clarence has a spare skin suit, and Gary reluctantly puts it on.
The Lord Commander’s treasure house. Most treasures are living creatures.
And one of them is Mooncake!
Gary releases past Mooncake, so he can find Gary, thus keeping history on track.
Then they are caught in the act by a guard; it’s the still living
Melanie Dewinter.
And it turns out Gary is wearing her father’s skin as a disguise.
She is overjoyed to see him alive, but accidentally ends up ripping the skin.
The reveal gives her a fatal heart attack.
Clarence throws the dead body out the window, into a trash can. That way, his past self can find it.
They only have 37 minutes to catch the worm. And the key isn’t even here. Clarence has clearly no idea what he is doing.
Avocato might know where it is. Little Cato, Fox and Ash are already on their way to meet with him at his house.
Little Cato’s younger self finds them snooping around, and attacks them.
Little Cato fights himself, and knocks out his past self just before Avocato comes home.
Little Cato tells him he’s from the future. Avocato demands proof.
Little Cato uses the Eyebrows of Everything to prove his story.
And when Avocato hears that the Lord Commander will kill him in the future, he agrees to help the Team Squad get the Dimenional Key.
He thus takes them to a vault in the Lord Commander’s palace.
Gary eagerly takes the key, but sets off an alarm in the process.
Avocato orders the team to run while he buys them time. However, this means Little Cato has to leave his father behind again.
Against Gary’s advice, Little Cato instructs the team to jump for a catwalk.
And also like last time, it ends with the team landing on top of the Dewinter family car.
And when they fall off, they end up falling out of the shaft, and into space.
Fortunately, the Crimson Light is already there to pick them up.
The team races for the Time Worm and barely makes it.
Still, victory feels hollow as the team couldn’t save Avocato.
Then Time Swap Sammy appears, and he is not happy.
He demands the Dimensional Key, since it was not supposed to leave the past. Gary agrees, on condition that Sammy offers them a way to save Avocato.
There is a loophole; someone has to take Avocato’s place in the past. Gary and Little Cato both want to be that someone.
The bomb goes off, as Gary and Little Cato rush to rescue Avocato. They have 20 seconds.
They run out of cable before reaching him, but Gary detaches himself and gets to Avocato.
Avocato is saved, but Gary will have to stay behind now.
Some Vitamin T will patch him up.
Gary lands safely, and decides to make the most of his situation…
…By killing the Lord Commander.
But he spends too much time talking, and the Lord Commander escapes.
Now there is nothing left to do for Gary, but wait for the others to come for him again.
Months later, Gary finally reaches the day the team originally was send into the past.
Gary has learned to speak Pigeon during his time alone.
But was it all in vain? The team doesn’t seem happy.
Avocato may be back, but his memory is completely gone.